RBPV 2.0

Apr. 27th, 2013 09:52 am
genlisae: (Default)
[personal profile] genlisae

When we last left the Harrell family their contribution to the town population accounted for a whole 4 sims. Which is not bad for a week really.


This is where I set the trend which will be happening for the next few updates of completely derping on birthdays. Congratulations Arron, you are no longer boring!



I did manage to catch a pic of Isiah being tossed though! Go me! ... Don't get used to it.

Also, this was the exact moment when how to feed my sims became my biggest concern in life. It is also the moment I started chanting "farming, farming, farming!" before every career deciding dice roll.



They do this a lot. It's kind of extremely adorable.



Attempting potty training amidst the evidence of toddlers without toys.



Just enough time to clean up the mess before attempting potty training with the other short sim ... and the mess is already returning.



I totally forgot to pay the taxes on Monday. Somewhere in here they got utilities as well. I just don't seem to have gotten a pic of that.



Romance sim rolling a want to have a baby and one that he already has escaping his crib. I keep trying to gets pics of them doing the actual escaping but I miss it every damn time.



Still no toys ... and Arron, I am REALLY not sure you want to be playing in that ...



More babies. And no, they haven't managed to afford his toy bench yet :( almost! But not yet.



They always make this look so painful.



Meet Dominck and Darrius ... well ... there naming screen at least.



See, they huggle all the time!



They do this all the time too ... at this point I was totally concidering making an exception to not downloading child items until someone achieved the 10 children want because I was seriously missing the toddler floor mat.

Yes, I did make that exception, but not yet. Apparently I have more patience than I thought I did.



Determined to catch him in the act this time.



There is the scream ...



... The moment of realization ...



... And a surprising amount of agility and co-ordination for someone who can barely walk!

But for everyone else who, like me, could never catch their toddlers actually escaping the crib, there you go. They vault over the railing!



Look! A toy! Yay!

I do wonder who in their right mind pets a brick though.



Box extension and a garden for food ... finally. The food situation is getting to the seriously concerning stage. BTW, 8 garden tiles = totally not enough to feed a family of 4 much less 6! Getting ahead of myself here though. You'll see.



Rare moment of peace.



See. It totally never lasts long in this house!



Gardens grow soooooo slow!



My most spectacular fail to remember birthday's yet. 3 of them growing up forgotten all at once.



Got the toss for the fourth one though!



Alexander has a stockpile of toys now so Rosica can finally start her business.



I should probably correct that ... Alexander has a stockpile of bricks. Sad store that sells only bricks with faces painted on them is sad.



Popular though! Also when I realized I had screwed up on the installing of the cleaned templates and now had a ton of unwanted townies :/



Toddler sleeping on the sidewalk ... He's doing okay though really.



His brother is sleeping with his head in the potty.



This fascinates me. How does one make things like clowns in a box with moving separate parts even, by hammering on a solid block of a mystery substance?



Arron and Isiah decided painting was totally fun. They are pretty much always at the easels.



Silver badge! He can makes kites now!



Evil kites apparently ...



So, I worked out there was a loophole in my rules. Alexander can no longer sell paintings because he has his toy bench and Rosica can't sell paintings because she has her business, but the children are a long way off from even knowing what career they will have ... child paintings = totally sellable.



Evil kite watches over sleeping children to end out the week.

And now for the math.

1 household plus 1 utilities unlock = a sim multiplier of 2 x 6 sims gives us a total population of 12 for the Harrell side of things. O.o and to think they only started the week with 4.
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